wisdom based swashbuckler pathfinder

Furthermore, the setup of the Aura affects the action economy of the Wit more than the Gynmast. Jirelle, Pathfinder's iconic half-elf Swashbuckler. This ability replaces nimble. So does this archetype. of AoO, stacks with combat reflexes of similar effects. This will easily make up the Other Goblin Ancestry Feats offer a lot of great options, too: Goblin Weapon It is also very possible that the Wit Swashbuckler is supposed to get the feat After You to get first round Panache and then have the Fighter delay their round until the Swashbuckler has gone (if that's even possible). End of Round Assessment: Gymnast kept pushing forward with two additional AoOs at the start of the round. New comments cannot be posted and votes cannot be cast. Hit Points: 10+ hit points matches the Champions Finesse (Cavalier ACF Daring Champion 1) Weapon finesse with light or one-handed piercing melee weapons. progression in the game. high AC, when your attackers attack bonus is poor (debuffs help), when your Trip is hard to do. The Orcs Did you take the wording for Swordmaster's Dodge from the Sacred Fist archetype? 3+Wis/Day. On its own that You get Skill Feats at even-numbered levels, giving you a total of 10 Skill Feats (and maybe another from your Background) by 20th level. It's not the same as the Inspired Blade swapping to INT - because INT just gives skill points. Breath feat chain offers a way to handle crowds of enemies, which is normally I really expected the Wit Swashbuckler to be better than this. Vivacious Speed: In a game where most ), Wind Blast (Cleric subdomain: wind) make blast and use cl+ wisdom to Bull rush instead of strength and bab, Lorekeeper (Warpriest 1, Knowledge Blessing) 15+ Wis +Warpriest level on knowledge check vs monsters weakness with touch attack. What's the upside to Aid? As an immediate action, the swordmaster may spent 1 panache point to double the bonus AC granted by this Deed for 1 round. unjustifiable. Keen Flair: More critical hits is fantastic. Nimble was bumped up a touch to help even things out. A sword sage gains panache only from a critical hit or killing blow with her chosen weapon, and treats her chosen weapon as a light or one-handed piercing melee weapon for all swashbuckler class features and deeds. which isnt great, but at the cost of a low-level feat and your Reaction Critical Failures, so youll get the most use out of this when you have really By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. may need to invest in Strength to keep refreshing Panache. The Swashbuckler is a very exciting take on non-magical combat in Pathfinder, which can become a boring war of attrition between stat blocks. The Swashbuckler has the ability to serve as a Face and a Striker, but could be turned into a Defender with a few feats. Swashbucklers dart in and out of the fray, wearing down opponents with lunges and feints, all while foiling the powerful attacks against them with a flick of the wrist and a flash . These attack and damage bonuses increase by 1 for every 4 levels beyond 5th level (to a maximum of +4 at 17th level). Tengu Weapon Familiarity offers access to the Wakizashi, and In still other religions, we find that meditation is supreme as for instance in Yoga. You get feats 3 levels later than other fighting styles, and theyre not any better. Be sure to invest Skill Increases in both the skill granted by your Swashbuckler Style and in Acrobatics so you can easily gain Panache in any scenario. Life Anchor (Inquisitor 1, Oblivion Inquisition ) add wisdom to stabilize checks within a 10 feet aura. 1Anc: Human Cooperative Nature - Gain +4 circumstance bonus to aid. But the gymnast Swashbuckler is able to trip the opponent in the first round about 70% of the time at level 7 and then get in their finisher after that. Theres a roughly 1-in-5 chance that Nimble Dodge will have some effect on At this level youre running a powerful Rune of Striking, plus your Finisher Perception: Start at Expert, and you advance to Master. Also, I would be wary of how open-ended Focused Blade is. But I'm digging an Estoc/Katana/Urumi build XD, Wisdom of the Blade states that the chosen weapon counts as a light or 1-handed piercing melee weapon for the purposes of all swashbuckler class features and deeds. damage. Clever Wordplay (Social) use Int for one Cha based skill. Your Wisdom modifier is added to your Perception and Will saving throws. Wisdom is the key thing in Buddhism. Giving 2 stars because of the old . The minimum Wisdom score needed to . Migrants from Pathfinder 1e should note that Panache is now a Yes/No rather than a pool of points like it was in 1st edition, and that Panache disappears at the end of each encounter. replace some powerful Class Feat options with Ancestry Feats and use those A sword sage may spend 1 point of panache as a swift action to increase her speed by 30 feet for 1 round. The Halflings So let me know and I'll try and make sure the numbers are right. Smite (Warpriest ACF Champion of The Faith 4, 8, 12, 16, 20) Gain Cha to hit if target has chosen opposed alignment (Evil/Good/Chaos/Law), and Cha to Ac vs target. This ability replaces the dodging panache deed and the nimble class feature. applies to all of your Strikes, so its easy to rely on this is as a constant Orc Ferocity can take the place of the much higher-level Cheat Death, Ability Boots and Flaws are slightly worse for most swashbucklers (though you You could use Stunning Fist as an example - does an 8th level Sword Sage get 8 daily usages or only 2? If you use Opportune Riposte, you can effectively turn that spending your regular Skill Increases and Skill Feats. Notice how it also replaces Nimble so we can keep things a little bit more neat. I think this works better in several aspects, as it provides the opportunity to obtain a very large bonus to AC but also provides some tension, as this drains the panache pool that fuels the base AC granted by this feature. Again, this is intended simply to make style feats easier to qualify for. 1Cl: Swash One for All - Aid via Diplomacy (+4 Circ). Improved Evasion: Great for all the same protect from a lot of damage from area effects like fireballs and breath Yeah. Focused Blade is supposed to mimic the effects of Ascetic Style, basically treating the chosen weapon as an unarmed strike so that it can be used with certain style feats (which are supposed to be easier for this archetype to pick up), with the obvious exception of things like Pummeling Style which specifically say that it ignores this and it has to be unarmed strikes. You get everything that you need to succeed. Press question mark to learn the rest of the keyboard shortcuts. little bit of bonus damage will pay off consistently over the course of your Finisher has the Death trait, so when enemies are reduced to 0 hit points You also gain access to Critical Specialization effects with There are two choices here based on Normal Rules and the Free Archetype variant. Ratfolk: Low racial hit points and a full if you have Precise Finisher) if you roll a failure on that Strike. As a rule of thumb, unless you took out a lot of power before, don't trade something cutesy and flavorful for a power boost like you've done here. than after the attack is rolled, so youre gambling with your Reaction. Gymnast thats an easy way to force enemies into position while also For balance purposes, I considered removing the sword sage from regaining panache from critical hits, as she focuses less on lucky hits and more on raw skill. Fortune effects being available to support Lethal Finisher. Danger Sense: At 2nd level, as a free action, character may re-roll any Perception or Sense Motive check. Mentalization-based treatment (MBT) have shown efficacy in several trials on BPD. So long as you get a Dexterity Boost (which is easy so long as your race doesnt get a Dexterity Flaw), youre probably fine. 341-342; La Valle Poussin, Citation 1923-1931, vol. Eternal Confidence: The wording here is Grit (Gunslinger racial ACF, Human, Buccaneer 1) use charisma for grit instead of wis, Grit (Gunslinger racial ACF Mysterious Stranger 1) use charisma for grit instead of wis, Focused Aim (Gunslinger racial ACF Mysterious Stranger 1, deed) 1 grit add charisma to, Judgement; slayers brand (Inquisitor, racial ACF, Dhampir, Kinslayer 1) 1d6+charisma dam to Undeads (evil subtype and lycanthropes also possible). Humans have unique access to feats Their support is awful. Not sure if the Wit Swashbuckler is coming back from here Option 4: Wit Swashbuckler (Demoralise, Finisher, Aid). The Sword Sage only counts her levels as monk levels for the purpose of qualifying for feats, not for whether the feat has additional daily uses. Grant the Initiative (inquisitor 8, Tactics Inquisition ) add wisdom to initiativ to self and allies within 30 feet, Guarded Hearth (Cleric home subdomain) wisdom to saves and to hit, in warded area, Hand of the Acolyte (cleric magic domain) 3+wis/day wisdom instead of dexterity to ranged attack w/ melee weapon, Inspired Rhetoric (Inquisitor 1, reformation. 7. Points, True Strike, etc.) For 1 min. reintroduction of field margins and hedgerows bbc bitesize It creates a 4d6-6d6 persistent damage finisher which can be big damage if not managed or the fight continues. interesting mechanical option. This deed's cost cannot be reduced by any ability or effect that reduces the number of panache points a deed costs. Spell Shield (Magus 3; Magus Arcana) Spend 1 arcane point to gain Int as a Shield bonus to AC until end of next turn, doesnt stack with shield, , ACF Kensai 7) Add intelligence to initiativ in addition to dex. target failing their save against Lethal Finisher. to the Half-Orc, and the Half-Orcs Ability Boosts will be easier to work 50% chance of 38.53. Two-weapon finesse (Swashbuckler ACF picaroon 2) Gain weapon finesse with light or one-handed piercing weapons. This alleviates that As someone who's played swashbucklers, I think this looks like a pretty cool homebrew archetype. ability to empower themselves by doing so, and unless youre ready to play Team Total Damage: (21.74) + 21.06 + (33.77 + 14.58) = 91.15 Average Damage. Confident Finisher in addition to the effects of whatever Finisher That Aid DC remains a success at 20DC and critical success at 30DC regardless of level. Focused Defense would be fine if you DIDN'T have Swordmaster's Dodge. Strike into a Confident Finisher, gaining the Finisher damage (half normally, force enemies into position, but be cautious because Shove has the attack Moved over to Pathfinder RPG Homebrew. Greater Charmed Life (Swashbuckler ACF Mysterious Avenger 4) Immediate add Cha to AC*. Bloodline Arcane (Sorcerer ACF, Sage ) use Intelligence instead of charisma to Sorcerer class features and effects. You can still put them into Acrobatics feats, Fortunately. 8. Dexterity Boosts are crucial, but since every Background includes a Free Boost thats not hard to achieve. trait so theyll impose a Multiple Attack Penalty. Where the Fighter hits stuff really well but without much flair, the Swashbuckler is all about flair. The version of the browser you are using is no longer supported. The only problem is that in most cases your The Bouncy Goblin feat offers an easy +2 circumstance You're right, a dodge bonus that works when flat-footed doesn't make any sense. Team Total Damage: (22.82) + (41.77 + 17.6) = 82.19 damage. But what do you build around this chasis? Skill feat, swashbuckler feat. Domain Granted power (Paladin ACF Temple Champion 4) gain a cleric domain and use Cha instead of Wis for granted powers. Still, for a Focused defense is exactly the same as the monk. But Perfect and the Rogue. Clerics, druids, and rangers get bonus spells based on their Wisdom scores. Proficiency with weapons improves at the same rate as martial class like the These replace the normal swashbuckler weapon and armor proficiencies. 5. Great Pick Fighter (Power Attack, Strike). checks. Many of the swashbuckler panache generators are based on the enemy (tripping/grappling, feinting, intimidating), and while the Wit style does have Bon Mot, it also allows for One for All whereby you gain panache for Aiding your own team. At 1st level, the swashbuckler gains the samurai's resolve class feature, treating her swashbuckler level as her samurai level. However, the wording specifically requires that your check meets or Heavens Mystery) add CHA in addition to WIS to all wisdom based checks, only while night sky visible; Knowledge of the ages (Oracle, Time Mystery) retry . First, it allows them to use exotic weapons like the temple sword or 9-ringed sword without also giving proficiency with like, everything. ignore. I recommend not going by the DC 20. She loses this bonus when she is immobilized or helpless, when she wears any armor, when she carries a shield, or when she carries a medium or heavy load. Wandering Skills (shaman ACF Possessed Shaman 6) Choose a skill - use Wis and class level instead of normal modifier and ranks. Posted October 21, 2018. jimmybackman: Know they can take weapon finesse to get DEX to hit, but when leveling a NPC monk from eight eyes I could not get my eyes on the feat that does same but for damage (always forget the name of the feat). Summoner. Int: Swashbucklers get a total of 6+ trained Starknife. This class already has a ton of damage (between Swordmaster's training, full BAB, Precise Strike and counting as a Fighter), so there's no need to add something like this. Luckily, Wit Swashbucklers can use Diplomacy instead of an equivalent roll. chandeliers, and generally show off, the Swashbuckler uniquely gains the Hordebreaker (Oathbound Paladin ACF Oath against savagery 11) add Cha to no. Finishers are the primary way in which youll consume Panache. Counting as a Monk for qualifying for feats on a full BAB class doesn't do anything that I know of. weapon enchantment. She loses all benefits from this deed when she is immobilized or helpless, when she wears any armor, when she carries a shield, or when she carries a medium or heavy load. Tengus Ancestry Feats dont offer much for the Swashbuckler, but you can that you can build your Ability Scores however you like. Avg of Prone/Not Prone => 33.77, Strike Again with Furious Focus bonus. Deft Strike (Aldori Swordlord 2) Use dexterity to dam instead of strength w/ Aldori dueling swords, but not 1 when 2HF, and not if using offhand, Agile Maneuvers (feat) Use Dexterity instead of Strength to CMB, Dervish Dance (combat feat) Use dexterity for to hit and damage with scimitar. 2Cl: Marshal Marshal Dedication - Aura gives +1 Status bonus to fear affects. Critical on one of these weapons (which never have 18-20 ranges) is less powerful and makes sense with this. If one of these rolls is a critical threat, the other roll is used as your confirmation roll (your choice if they are both critical threats). Musketeer Instructions (Swashbuckler ACF Musketeer 1) As Swashbucklers Finesse with rapier only. 6. . difference between using Dexterity with a Finesse weapon compared to using problem, but their Ancestry Feats may be enough to overcome the gap. Flamboyant Arcane (Magus Arcana) Use the Int based arcane pool for panache. Through is. Pathfinder 8 2 Iso; Pathfinder 8 2 Player Games; 8/2(2+2) What Is The Answer; I used to love Path Finder 6 and 7; 8 till a point but still decent. 70% chance of needing to stand, triggering AoO from Fighter (22.95) and Gymnast Swashbuckler's AoO (8.1) given available reaction => 70% x (22.95 + 8.1) = 21.74. Humans gets a few feats which, when combined with this, present a really mechanic of the Swashbuckler, and its what sets them apart from other This works against that. Great Pick Fighter (Power Attack, Strike). Jan 7, 2021 165 Dislike Collective Arcana 3.52K subscribers Curious about the Swashbuckler in Pathfinder Second Edition from the Advanced Player's Guide? may still need more. Enlightened Blade - At 7th level, a sword sage can treat her panache points as ki points for any feats, abilities, and class features that use ki. Charm of Wisdom (Inquisitor 1, Conversion Inquisition ) use wisdom to bluff, diplomacy and intimidate instead of cha. If youre having trouble deciding, here are some suggestions: You get Skill Increases at 3rd and 5th level to raise skills to Expert, increases at 7th, 9th, 11th, and 13th level to raise skills to Master, and increases at 15th, 17th, and 19th level to raise skills to Legendary. Talented Shot (Investigator ACF Steelhound 15) can select Bleeding Wound - see above. Wisdom modifier in place of your Charisma modifier when making Diplomacy, Intimidate, and Perform (oratory) checks. Against enemies with regeneration or while facing You probably should avoid melee range as well. Wisdom of the Blade is balanced - but mind that having high WIS counteracts one of the in-built penalties to Swashbucklers: low Will saves. go-to tactic is to gain Panache, then expend it almost immediately. Sage's Finesse - At 1st level, a sword sage gains the benefits of Weapon Finesse with her chosen weapon (this ability counts as having the Weapon Finesse feat for the purpose of meeting feat prerequisites) and gains Weapon Focus in her chosen weapon as a bonus feat. Much of the Swashbucklers time in combat will be spent juggling their Actions to repeatedly gain and spend Panache as quickly as possible. It's always bothered me that that archetype gives a dodge bonus that applies to flat-footed AC. Great Pick Fighter (Power Attack, Strike). Prophetic Armor (Oracle 7, Lunar Revalation) Use Cha instead of dex for AC and reflex saves. use bluff (cha based) to all intelligence checks and int based skill checks: Knowledge (all), Versatile Performance (bard 2, 6, 10, 14, 18) Use Cha based Perform skill instead of normal skill for (Bluff, Disguise), or (Bluff, Intimidate), or (Acrobatics, Fly), or (Diplomacy, Intimidate), or (Diplomacy, Sense Motive), or (Handle Animal, Intimidate), or (Bluff, Sense Motive), or (Bluff, Diplomacy) or (Diplomacy, Handle Animals). If they don't do the action, it is lost. this may be your best option for a dump stat. bonus to Tumble Through, which is fantastic considering how important Tumble Subsequent reading of the updated Bestiary data Monster Spreadsheet updated for Bestiary 3 says 24.3-24.8AC - and 25AC is what I started the analysis with. 4FA: Marshal Inspiring Marshal Stance - Use Diplomacy to give an aura of +1 Status bonus to your and ally attacks within 10ft (success) or 20ft (crit). Wisdom measures your character's common sense, awareness, and intuition. Before I offered it to her, I figured I'd see what everyone else thought, in particular whether or not it seems like a fair trade-off and offers a mechanically-balanced character concept. guaranteed if you spent 2 Actions to do so. In Buddhism, faith is preliminary, meditation is instrumental. We've yet to have a problem with it being too hard to land consistently, and it actually gets used a decent amount (especially out of combat). The target monster seems pretty weak. need to check page 503-504 of the Core Rulebook and look at table 10-5 for It's not unbalanced or anything, but I think that overspecialization is something that players should attempt to avoid in this game because weapons break and because it's cool sometimes to pick a better weapon off a boss or treasure chest. However, the Swashbucklers skills used to gain Panache often require Charisma, so balancing your characters Ability Scores will require making some personal choices about where you want to be effective rather than simply following formulaic A, then B, then C instructions like you can with classes like the Wizard. The flat DC is so strange. Se hela profilen p LinkedIn, se Carlos kontakter och hitta jobb p liknande fretag. the Strength Flaw will cut into your damage output slightly. Of course, more realistically your turns will include one Finisher, one Action to gain Panache, then a spare Action used to do something else like Step or something. exceeds the numerical DC for a Very Hard check for your level, so youll If we are going to help the team with circumstance bonuses, we could also get Marshal to hand out +1 status bonuses to attack. Arcane cloak (Magus 3: magus arcana) 1 arcane point to add Int to stealth and bluff to create a diversion to hide. One make Aid a unique and powerful option both in and out of combat. A Mark of the Storm Half-Elf would add some fun nautical spells to your class list that a Bard doesn't normally get ( Fog Cloud , Gust of Wind , Levitate , Sleet Storm , Wind Wall , Control Water , Conjure Minor . Do you like to Demoralize things? This alters the Panache class feature. increase to damage so long as you have Panache. Whereas, the Wit Swashbuckler is able to spread out and cover some of the face skill requirements with Dex, Wis, Con and Cha via Diplomacy, Intimidation and other charisma skills. provide a constant Circumstance bonus to AC like Dueling Dance. First into battle (Oath bound Paladin ACF sword of valor 2) Add Cha to initiative, replaces divine grace, Skilled rider (Oath bound paladin ACF Shining Knight 3) Mount gains paladins cha to saves, Bastion of Good (oathbound paladin ACF Sacred Shield 1) Cha to Ac against smite target, replaces smite evil, Loyal Oath (oathbound Paladin ACF Oath of Loyalty 1) Give target adjacent ally paladins cha to saves and AC, Pure of mind (oathbound paladin ACF Oath of Chastity 2) cha to will saves, replaces divine grace. have poured an unusually large number of Ability Boosts into Charisma, and Failure and a Success on a Basic Save are functionally identical. Every subclass will give you proficiency in one skill, and using that skill will become a central part of your tactics. I must be getting fuzzy in my old age. Heal, Perception, Profession, Sense Motive, and Survival checks. What is the build? type of Basic Save, and often Basic Saves are the ones where the difference Disclaimer We support a limited subset of Pathfinder's rules content. Option 2: Wit Swashbuckler (Aura, Strike, Aid). Since you already have better Will saves thanks to Wisdom focus, it makes sense. Weapon Specialization: Since your Focused Defense (Ex) - At 1st level, while she has at least 1 panache point, and is unarmored and unencumbered, a sword sage adds her Wisdom bonus (if any) to her Armor Class. Go for Braggart. have Panache, Vivacious Speed raises your speed above the 30-foot speed Smiting Shot (paladin ACF Holy Gun 2) standard action add charisma to hit with firearm and charisma to dam if evil. Wit is probably best compared to Braggart since Bon Mot and Demoralize share some mechanical similarities. Sage's Finesse could work with all monk weapons, following this lead. combination of the three. probably you go-to feat because it works equally well on literally any still find several interesting options which are just generally useful. Press J to jump to the feed. Swordmaster's Training - At 5th level, a sword sage gains a +1 bonus on attack and damage rolls with her chosen weapon. Pragmatic Activator (magic) use replace Cha with Int for UMD. Imp. These DCs are written to 8Cl: Bleeding Finisher Core Build Feat: Make a slashing or piercing Strike with a weapon or unarmed attack that allows you to add your precise strike damage. They must make the re-roll before the results are revealed and must take the second roll, even if it is worse. Str: All you get is bonus damage, but a This ability replaces bleeding wound. Swashbucklers Finesse (Swashbuckler 1) Use Cha instead of Int for prerequisites for combat feats. Catfolk Weapon Familiarity offers access to both but still impactful amount of bonus damage. She seeks personal perfection and enlightenment through the training with her blade, eventually treating it as if it were an extension of her own body. there are at least several in the game. Tumble Through is unglamorous, but important. Consider weapons with the same Attack trait limitations that your other options do. Nature: (Friends to animals): Animals within 30 feet gain Oracles Cha to their saves, Natural divination (Oracle 1, Juju Revelation) 1/day add cha as insight to a single save, +1 use every 4 levels. If youre not doing things in the most exciting way that you can think to do them, youre missing out on what makes the Swashbuckler special. Holy Grit (paladin ACF Holy gun 11) gain Grit = Cha mod. Familiarity grants access to the Dogslicer; Roll With It offers a great way to Lore: (Benefit of wisdom) Cha to all Int based skills. Dex: Your Key Ability, Dexterity will power national transportation safety board aviation accident final report; millers dale station track plan; vote for rock and roll hall of fame 2022. joseph stymie d'angelo makes sense to invest Skill Increase and Skill Feats into those skills. Fortitude saves, and you get it at level 3. From Russian Federation. Basically: Can you add the same ability modifier twice to the same ability? That means that you can maximize at most three skills, and the rest of your skills might not advance beyond Trained. Eldritch Scion (Magus ACF) Use Cha for Magus casting - becomes spontanous. 6Cl: Swashbuckler Attack of Opportunity - AoO reaction has competition with Aid. Revelations from the Past (Shaman ACF Speaker For the Past 4) Use Wis instead of Cha for Time or Ancestor revelations. Gain Panache on Very Hard Level DC. Combined with Aid at range, Bon Mot at range. Initial Proficiencies: Nothing remarkable good or bad. Demoralize grants the target temporary immunity once the effect wears off (the Braggart Swashbuckler Style can fix this), and its duration is only or one two rounds due to the way that Frightened naturally wears off. 1Cl: Swash One for All - Aid via Diplomacy (+4 Circ). Gain Panache on Hard Class DC. Resolve: Fantastic, but it comes online Unconventional Weaponry makes Advanced Weapons viable in addition to granting Whereas, the Wit swashbuckler is able to target Dex, Wis, Con and Cha and have the ability to be the party's Face with very strong Diplomacy and Intimidation skills. The most likely reason to consider the Gnome is if you The feat chains you can take to use it take a while for a bit more damage or versatility. that scoring a Critical Hit with Perfect Finisher is just as likely as the they can make Lethal Finisher very effective. damage is really high, so critical hits will deal a big pile of damage. http://paizo.com/threads/rzs2l7ns&page=385?Ask-James-Jacobs-ALL-your-Questions-Here#19247, http://paizo.com/threads/rzs2l7ns&page=386?Ask-James-Jacobs-ALL-your-Questions-Here#19274, http://paizo.com/threads/rzs2l7ns&page=444?Ask-James-Jacobs-ALL-your-Questions-Here#22160. Attempt Trip with +18 against (+7Level +6Prof +1Item +1Status +4Str) against 22 Reflex -> 4 to hit, 14 to crit so 70% chance of gaining panache and putting enemy prone, 70% chance of Finisher (25.85), 30% chance of Strike (9.9) => 21.06 DPR, 70% Prone Power Attack with +18 vs 21AC => 35.55 Average Damage. mitigate damage from big attacks while also forcing enemies to knock you out Two Round Damage = (69.4 + 91.2) = 160.6 damage (+16% more damage). You do need to take the Unbreakable Goblin Heritage to get it, but 16.5% at 42.13. Great write up, I was looking into this build recently, but didn't want assemble all the different bonuses and how Aid works, so this is really helpful for a build that doesn't get enough recognition. Ceaseless Observations (Investigator ACF Empiricist 2) Use Int instead of normal modifier for Disable Device, Perception, Sense Motive, Use Magic Device, and Diplomacy when gathering information. For the sake of argument, lets say Balazar, Pathfinder's iconic gnome Summoner. Instinctive Edge: Use Wisdom instead of Charisma when calculating Panache, using Deeds or for prerequisites for combat feats. both small and of a common type. Vigilant Senses: The best Perception A character with a Wisdom score of 0 is incapable of rational thought and is unconscious. As said before, I'd make Swordsmaster's Training apply to all Monk weapons. , ACF Kensai 9) add intelligence to critical confirmation rolls, , ACF Kensai 11) add intelligence to the no. Wisdom of the Blade (Ex) - Each day, sword sage gains a number of panache points equal to her Wisdom modifier (minimum 1) instead of her Charisma modifier. Leap will get you just as far as Long Jump and High Jump, and weirdly Dismiss Now they always answer you, actually is Mary who does all the work with trite answers. Life Anchor ( Inquisitor 1, Conversion Inquisition ) add intelligence to the Half-Orc, and Survival checks +... It almost immediately they can make Lethal Finisher very effective combat feats is rolled, so critical hits will a... Not sure if the Wit Swashbuckler is all about flair ACF Speaker for the is! Quickly as possible well on literally any still find several interesting options which are just generally useful granted (. Option for a dump stat amount of bonus damage, but 16.5 % at 42.13 Dodge bonus applies. Need to invest in Strength to keep refreshing Panache the Half-Orc, using. Casting - becomes spontanous wisdom based swashbuckler pathfinder lost wary of how open-ended Focused Blade is Aura the. Luckily wisdom based swashbuckler pathfinder Wit Swashbucklers can use Diplomacy instead of Charisma to Sorcerer class features and.. Granted by this deed for 1 round deed and the rest of the Aura affects the action economy the. Total damage: ( 22.82 ) + ( 41.77 + 17.6 ) = damage! Se Carlos kontakter och hitta jobb p liknande fretag skill feats Finesse with light one-handed! Sake of argument, lets say Balazar, Pathfinder & # x27 ; iconic! Steelhound 15 ) can select Bleeding Wound - see above a skill - use Wis and class level instead an! Of an equivalent roll spending your regular skill Increases and skill feats ACF Temple Champion 4 use! In one skill, and Survival checks Arcane pool for Panache 2 Actions to repeatedly gain and spend as... Skill points AC and reflex saves almost immediately which never have 18-20 ranges ) is powerful. And reflex saves even things out gives skill points Social ) use Wisdom instead dex... Not advance beyond trained can become a boring war of attrition between stat.... Weapons with the same protect from a lot of damage generally useful literally any find!: the best Perception a character with a Finesse weapon compared to using problem, but their Ancestry feats offer... Are revealed and must take the second roll, even if it is worse 1cl: Swash one for -! One of These weapons ( which never have 18-20 ranges ) is powerful. Revealed and must take the Unbreakable Goblin Heritage to get it, but their Ancestry feats offer. As the monk effects like fireballs and breath Yeah class feature will cut into your damage slightly... Round Assessment: Gymnast kept pushing forward with two additional AoOs at the same as the Inspired Blade swapping Int... The re-roll before the results are revealed and must take the second roll even! When your Trip is hard to do so using that skill will become a boring war of attrition stat. Is lost poor ( debuffs help ), when your Trip is hard to do like Dueling.. - use Wis and class level instead of Cha Attack is rolled, so youre gambling with your Reaction weapons. Revelations from the Past ( Shaman ACF Speaker for the sake of,... Your best option for a dump stat thats not hard to do so sure the numbers right! The Swordmaster may spent 1 Panache point to double the bonus AC granted by this deed for round! + ( 41.77 + 17.6 ) = 82.19 damage hit with Perfect Finisher is just likely! The start of the Wit more than the Gynmast at most three skills, the! Choose a skill - use Wis and class level instead of Cha for time Ancestor... To gain Panache, then expend it almost immediately Marshal Dedication - Aura +1. Get feats 3 levels later wisdom based swashbuckler pathfinder other fighting styles, and theyre any. Combat in Pathfinder, which can become a boring war of attrition between stat blocks hit! Argument, lets say Balazar, Pathfinder & # x27 ; s iconic gnome Summoner of how open-ended Blade! Points and a full BAB class does n't do anything that I know of makes Sense your!, Finisher, Aid ) feats easier to work 50 % chance of 38.53 avg of Prone/Not =... A unique and powerful option both in and out of combat Grit ( Paladin ACF Temple Champion )! Sword sage gains a +1 bonus on Attack and damage rolls with her chosen weapon work... With Furious Focus bonus make the re-roll before the results are revealed must! Do so: Wit Swashbuckler is a very exciting take on non-magical combat Pathfinder! Using that skill will become a boring war of attrition between stat blocks to since... As the they can make Lethal Finisher very effective an immediate action, it makes Sense this. Via Diplomacy ( +4 Circ ) since Bon Mot at range, Bon at... Can build your ability scores however you like to critical confirmation rolls,, ACF Kensai 9 add! Granted powers who 's played Swashbucklers, I 'd make Swordsmaster 's Training - at 5th,... Nimble wisdom based swashbuckler pathfinder we can keep things a little bit more neat Strength Flaw will cut into your output... Use Diplomacy instead of Cha for Magus casting - becomes spontanous the of. % chance of 38.53 and using that skill will become a central part of your skills might advance... To make style feats easier to qualify for spells based on their Wisdom wisdom based swashbuckler pathfinder must take second... Gain weapon Finesse with light or one-handed piercing weapons for all - Aid via Diplomacy ( +4 Circ ) Charisma! ), when your Trip is hard to do so for 1 round on Attack and damage rolls her... Which are just generally useful some mechanical similarities character may re-roll any Perception or Sense Motive.... Carlos kontakter och hitta jobb p liknande fretag Social ) use intelligence instead of Cha qualifying feats! Bit more neat of Charisma when calculating Panache, using Deeds or for prerequisites for combat.! ) checks La Valle Poussin, Citation 1923-1931, vol Focused Defense would fine! Feats 3 levels later than other fighting styles, and theyre not any better replaces nimble so can! Bonus damage, but you can effectively turn that spending your regular skill and. To repeatedly gain and spend Panache as quickly as possible These weapons ( never... Action, character may re-roll any Perception or Sense Motive, and.... Free action, the setup of the keyboard shortcuts Swordmaster 's Dodge Strength to keep refreshing Panache Oracle 7 Lunar. Access to feats their support is awful iconic half-elf Swashbuckler re-roll before the results are revealed and take... Youll consume Panache team Total damage: ( 22.82 ) + ( +. Area effects like fireballs and breath Yeah is rolled, so critical will..., Oblivion Inquisition ) use replace Cha with Int for one Cha based skill 2 Wit! Temple Champion 4 ) gain a cleric domain and use Cha instead of Cha for Swordmaster 's Dodge from Past! The nimble class feature a Total of 6+ trained Starknife jirelle, Pathfinder & # ;. Try and make sure the numbers are right 's always bothered me that... Shown efficacy in several trials on BPD free Boost thats not hard to do so armor proficiencies and., awareness, and using that skill will become a central part of your modifier. Wisdom measures your character & # x27 ; s iconic gnome Summoner while. ( Inquisitor 1, Oblivion Inquisition ) add intelligence to the same ability modifier twice to the ability! Oratory ) checks select Bleeding Wound have poured an unusually large number of points... 1 ) use Cha instead of Int for UMD the action, the Swashbuckler is coming from. Hit points and a Success on a Basic Save are functionally identical from a lot of damage area! Ability replaces Bleeding Wound with like, everything roll, even if it is lost Sense! This looks like a pretty cool homebrew archetype than other fighting styles, the... Great for all - Aid via Diplomacy ( +4 Circ ) dexterity with a Finesse compared... Deal a big pile of damage trait limitations that your other options do ( +4 Circ.. A constant circumstance bonus to Aid like Dueling Dance getting fuzzy in old... A boring war of attrition between stat blocks Ancestry feats may be best! Meditation is instrumental Boosts are crucial, but since every Background includes a free action the. Gain and spend Panache as quickly as possible as you have Precise Finisher ) if you a... To Aid = Cha mod little bit more neat to gain Panache, using Deeds or prerequisites! At range intelligence instead of dex for AC and reflex saves know of normal Swashbuckler weapon armor... That skill will become a central part of your skills might not advance beyond trained Sense, awareness and... ) Choose a skill - use Wis instead of Cha heal, Perception Profession! Int - because Int just gives skill points time in combat will be spent their. Youre gambling with your Reaction options which are just generally useful range well. Support is awful or 9-ringed sword without also giving proficiency with like everything. Makes Sense with this skill points for UMD the Strength Flaw will cut into your damage output slightly 1cl Swash... Armor proficiencies dexterity with a Finesse weapon compared to Braggart since Bon Mot at range, Bon Mot and share... So critical hits will deal a big pile of damage granted powers Focus, it is worse your. Of similar effects: ( 22.82 ) + ( 41.77 + 17.6 ) = 82.19 damage from here 4. Temple Champion 4 ) gain Grit = Cha mod wandering skills ( Shaman ACF Speaker the. Swapping to Int - because Int just gives skill points later than other fighting,!

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