Have you ever considered making a whip build of any type? The prevalence of +aim compared to the relative scarcity of +melee means that, over time, the advantages of melee are more likely to diminish outside of melee builds that specifically choose to laser focus in on the IPS-N licenses. This Build uses Ice Spear to add even more Magic Damage to the Clayman's Harpoon, and to range down enemies from a distance. Because you have high Poise, you can often swing through at least one attack from them. If you want to use heavier armor (again, no helmet) and a) want to power stance or b) want to use a great shield, the End stat is non-negotiable. You'll use Carian Grandeur to one shot anything that's more difficult, and you can use Loretta's Greatbow and Great Glintstone Shard to pick things off at range as necessary. ADexterity Intelligence Build that uses the Nagakiba and Scholar's Armament to phenomenal result. It has long windup and forces you to stand still, but that doesn't matter as it can be cast over and over from the other side of the boss room and it has the greatest tracking of all sorceries/incantations i've used. Having these options makes you much more flexible, which a Battlemage should be in my opinion. Note that making the Fletched version is ideal, because it increases the Range of these Arrows. It's range 8, like the witch, but also lets you boost towards the enemy as a reaction, also giving a save against prone as an attempt to help hold them in place. Because you don't need to focus on your damaging stats (STR and DEX) as much, because they don't boost the damage of Zamor Ice Storm, this allows you to drop points into Faith to pick up other buffs like Golden Vow, which will further boosts you Zamor Ice Storm damage, which is great. you made the begin dragon mage what about at higher levels. You can use Blessing's Boon and buff your left hand weapon as well when facing tough enemies or Bosses to further boost damage and surviveability. You can also do Block Counter relatively well with this Build due to the Curved Sword Talisman, and because you have Assassin's Cerulean Dagger slotted you can refund FP when you Critical Strike after a Block Counter, allowing you to use Zamor Ice Storm more easily. This build is focused on doing the maximum damage possible with every bonk while not caring much about taking damage. The way this Build works is that you'll use Eochaid's Dancing Blade on just about every enemy, when you aren't doing Block Counters off of your Blocks. Phantom Lancer. Use this first when beginning Boss fights when possible. The dragon communion seal is the best choice cause of his Arc/Faith scaling, the Black knife is a good choice in any build to start a fight cause of the debuff you can apply with it. Invest in INT!Right-hand: Misercorde with Glintstone Phalanx AoW, Glintstone KrisLeft-hand: Carian Regal StaffTalismans: Dagger Talisman, Assassins Cerulean Dagger, Godfry Icon, Magic Scorpion CharmArmor Set: Black Dagger Chest, rest of pieces are up to user. Reddit and its partners use cookies and similar technologies to provide you with a better experience. It deals incredibly high damage and pierced the blocks of enemies. A pure ranged Build that focuses on only archery. This will allow you very high damage with repeated strikes while dual wielding. Against stronger enemies or bosses, you chain 3 Bloodmoon Rituals together, and again the repeated attacks/bleeds will boost attack power. They are less expensive than Dragon Communion ones, fit nicely with the theme of the build and combo nicely with the AoW. The way this build works is that you will mostly buff yourself with Golden Vow and Flame, Grant Me Strength before charging into enemies and perform melee attacks at close range with the Rotten Greataxe and start building up Scarlet Rot. For example, Blood Grease works exceptionally well since the weapon already has native bleed build up on it, allowing you to trigger Hemorrhage much more easily. )Stat Spread:44 Vit11 Mind43 End 60 Str 11 Dex10 Int10 Faith 10 ArcSkills: Lion's Claw or Giant's HuntSpells: noneTalismans: Great Jar's Arsenal, Green Turtle's Talisman, Dragoncrest Greatshield, Axe Talisman (or Claw Talisman)Notes:If you aren't going to NG+x, 120 should be a fairly good Stopping point. The Elden Ring Builds on this page cover different playstyles focusing on Status Effects and damage output , and can be categorized based on their main stat: The Best Builds will evolve with the player in Elden Ring. Use Glintstone Pebble to thin out enemies or to reach enemies you cannot get with melee attacks, or on horseback as necessary. Most mechs, melee or otherwise, will have roughly 5-6 speed to start but firearms will start off with a range of 8 or more. Weapons: 2 x Flechette Launcher in Flex Mount Chain Axe in Main Mount Nanocarbon Sword in Heavy Mount Systems: Synthetic Muscle Netting Total Strength Suite 1/2/3 Pilot Traits: Brawler 3/Duelist 3/Vanguard 3 Core Bonus: Titanomachy Mesh & Gyges Frame Reinforcement Basically I get next to the enemy, and ram them. Armor: the best protection and poise you can afford while medium rolling. Some Builds in Elden Ring will require very specific requirements, though most Builds are playable effectively by any Class. Buff, Jump Attack, rinse and repeat as necessary. Your FP is your Life. *Armor: Alberich Armor Set (Except leggings, I'm using Astrologer Trousers)* Talisman: Graven-Mass Talisman, Graven School Talisman, Ancestral Spirit and Assassin's Cerulean Dagger*Spells: Briars of Punishment, Briars of Sin, Howl of Shabiri, Golden Vow, Flame Cleanse Me, Erdtree Heal and Blessings of the Erdtree. The gist of the build is to basically spam the ash of wars, stacking up high attack to deals absurd damage. Using the Duelist and Combined Arms talents gave me good accuracy and the Mourning Cloak's Hunter trait let me pile on damage. How this Build works is that you focus on doing Block Counters with your Shield after buffing it with Barricade Shield. If you two-hand this weapon then it spins behind you instead of in front of you, so it's important to one-hand it and use these R2 attacks, because R1s don't make the wheel spin. How useful are melee builds that don't purely use a heavy weapon? Gigachad (120)Description: Surprisingly tanky pure strength build. You can swap back and forth as necessary, maybe even multiple times during the same fight. The ash makes the armament to rapidly strike targets while heals you allow you to sustain damages from enemy, keeping you healthy during the fight. Pulley Crossbow +10 with Burred Bolts for punishing enemies who refuse to get under your hammer. and it's felxible enough to make a good melee focused build Vlad also has speed 4, and fields a heavy weapon. Hart to get crits? I don't use it unless I have to but daggers are kinda meh so it's good to have a strong alternative.When leveling past 150 I'd prioritize Vigor to 60 then Dex to 60 then Faith to 80. This allows you to use Starcaller Cry more liberally, which is great. But bare in mind that going this route will prevent you from applying ashes of war to provide bleed/poison and arcane scaling on your weapons. (Dodge button while charging the heavy) That will make the projectile hit them while they are attacking, letting you take full advantage of the spear talisman and counter attacks in general.Use the rest of your toolkit to make up for the thrusting sword classes shortcomingsFor example, if you have a hard time getting crits, use the parry. You'll buff with Bloodflame Blade and Golden Vow as you make your way through Dungeons to increase your damage and Bleeding, and also your protection. Carian Slicer is great for fights where you can't stay at range because it's too dangerous or when enemies are very aggressive. Is stance pressure the issue? Here are a few enhancements that are highly recommended. Only played in PVE.It focuses on poking from behind a greatshield with Mohgwyn's Sacred Spear, and using the weapon skill to cause massive AOE bleeds. This gets even better in Journey 2 if you get a second Bloodhound's Fang! I really enjoy seeing all these builds, though one I have yet to see and would like to see would be one for whips (not just bleed but maybec some variety). A tanky melee focused build that can heal itself and allies, as well as deal decent damage with Block Counters and Holy Weapon buffs. This HP does not come back once this buff expires, so it's only necessary to use this once per fight, but you can use it again if you need a ranged option. Dragon hunter (150)A quality build that is made for high damage for dragonsClass: anyFlask Spread: most hp,some fpWeapon: Dragon Kind's cragblade and godskin stitcherShield: noneArmor: any armor Primary Stats: dex strSecondary Stats: viger enduranceSkills: thundercloud formSpells: noneThe Dragon hunter build is made for dragons for the Dragon king's doing a lot of damage to dragons and godskin can be greased with dragonwound. You can Jump Attack easily and have Claw Talisman. The spear, paired with a damage buff plus stancebreaking on some bosses from the Flame of Frenzy incantation, is an effective weapon for the majority of the game. Since, for a melee-esque character, the lancer has only mediocre hit points (121 or so at level 20 on average with a modest CON bonus and without Improved Toughness), Epic Toughness might actually be a viable choice . Loretta's Greatbow is your long range high damage ability that can be charged for even more damage. Try not to focus on the Bleed Build Up of this weapon, since enemies will usually die before it triggers 9 out of 10 times, but you might be well off to use Blood Grease during Boss fights or other Greases to further boost your damage, so make sure to do this! Early game, you can pretty easily collect the incantations and eventually make your way up to Vyke's invasion and claim his spear. It can stagger them easily, particularly when charged, and deals decent damage. Think of it as your mechwarriors martial prowess rather than racing skill. First you can use it with Fire Arrows to remove the Frostbite Status Effect so you can reapply it and take another 10% HP of the target. You'll move to melee range using L2 and R2 to use Transient Moonlight, staggering enemies with the combination of both the Phalanx and Moonveil as they hit at roughly the same time. Burn, O Flame! As the dust settled and the smoke of combat began to clear, Azwraith found himself standing among a throng of his kin. You can even swap to Giant's Seals later on when you get another from another player or in New Game Plus. For this reason, we have created groupings of builds to help you on each stage of the game. - Systems with map based movement will almost always favor ranged combatants. An Arcane/Intelligence Build that focuses on the use of Thorn Sorceries to make enemies bleed at range. This wave deals 100% Magic Damage, which is why we pump Intelligence very high with this Build, even though the Greatsword can scale with other stats. SSC - Integrated Netherweave: Extra movement while boosting. Make sure to equip the Scorpion Charm that best suits the breath you intend to use. He delights in engaging opponents in melee and is often found in the thick of the action engaging up to three opponents simultaneously. The way this Build works is that you'll buff with Golden Vow and use Rancor and Sword of Night and Flame to take on regular enemies, using Carian Knight's Shield to Block Counter as needed. Heavy armor and defensive talismans help when trading hits. This is possible because they are only considered one Weapon, and buffs both Claws. So far, the best move i have is to not work alone- one of the better strats is for me to lock down an area, and the other plays move enemies into my zone of damage. Rotten Breath wipes out packs of enemies easily, and can be used from Horseback. You should pick up the Big Leagues perk, this gives you extra melee weapon damage. The bane of most slow swinging weapons is multiple enemies, and this ability gives you the tool to handle that situation. It has short duration so you'll likely use it far more outside of combat than once it has begun. A tanky Faith Build that allow for the use of offensiveand defensive Incantations while playing in melee. Blessing's Boon can help keep your HP topped off, which is good, especially if you decide to use the Ritual Sword Talisman for extra Thunderbolt Damage, since you need to be at max HP for this to work. You'll then Jump Attack enemies or bosses for increased damage, finishing them off with R1 attacks if they survive. Possible Solution: +1 melee attack needs to be sprinkled out a little more and outside of just the IPS-N licenses. LANCER is the tabletop role playing game of mech combat created by Tom Parkinson-Morgan and Miguel Lopez. Flame grant me strength fits in perfectly, since troll's hammer deals both phisycal and fire damage. Beast Claw is used for AoE if you need any, and Bestial Sling can be used to take down big targets from close range if you need it. Skill Order: Doppelganger -> Phantom Rush -> Spirit Lance -> Juxtapose. In turn, gives me the chance to experiment with various weapons, skills, and spells w/o having to rebirth. Not only is this increased via War Cry, but also through both the Axe Talisman and Roar Medallion. Make sure that you have both your Staff and Weapon out at the same time or you won't be able to buff it. But what i would recommend is using Terra magica at a start of a boss fight or a reallydifficult encounter because its buffs your dmg then using either one of the phalax spells mentioned above and spamming magic glintblade, However if the enemy comes close to you then use the skill of the moonveil katanaTransient Moonlight which will help you do dmg from melee range. The way this Build works is that you'll buff your Rapier or Estoc with Scholar's Armament to double your melee damage or so early on, allowing you to one or two shot most enemies. The two simplest solutions are either taking ranks in Skirmisher/Hunter for free movement on attacks, or taking a LL in Black Witch to yank enemies closer to you. Black Flame allows you to pick off enemies from a distance, Flame off the Fell God does the same thing on a larger scale. Lightning Strike is your bread and butter spell that can AoE enemies in a line and does fairly good damage. The way this Build works is that you will carry Rivers of Blood in your right hand, and use Sacrificial Axe and Dragon Communion Seal in your left. Can someone pls share the art from "COLOSSUS GUARDIAN BUILD" D: I think it would be easier to just put each build on the page once and list what it can be used for, would make it easier to find things and stop it from being shown 3 different times in different spots. A shield is not for everyone of course, but I found it very comforting to do guard counters against many foes up until Radagon. Taker's Flames does great AOE damage and also heals you on hit. You can still click the video to watch here - but it now it should load better and navigate better in mobile devices. that would be very sad :(. Moving illusions together in clumps usually tells enemies that they are illusions. Beckon isnt a great choice for the Balor. They have been helpful to me in making my spellblade all the way through the game. You can then cast Night Shard, Night Comet or simply use Spearcall Ritual or backstab if you can get close enough. For this build we powerstance two curved greatswords: Morgott's Cursed Sword in our main hand and Bloodhound Fang in the offhand. I like to charge it for a larger radius, making it hit more effectively and increasing its damage due to Godfrey Icon. The bloodhound's stepis a great choice for fast combat, but any ash will do as long as you choose poison or bleed damage for your weapon. Elden Ring Builds can be changed via a Rebirth mechanic that allows you to Respec your character. I works hard to keep mys Dota 2 builds and guides updated, and will help you craft the best Phantom Lancer build for the meta. 35 min ago 53 min ago You'll exhaust your Stamina often so Endurance is important to allow more actions, like rolling and attacking. It has a faster cast time, and you can pull it off in combat with some practice if you need to reapply it. The way this Build works is that you'll be using the Moonlight Greatsword ability of the Dark Moon Greatsword to change the R2 attack into a wave that can stagger enemies at range when fully charged. How does ELDEN RING CRUSADER BUILD allow to use sword dance ash of war when shield have barricade? 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The way this Build works is that you'll use your high Arcane to build up Bleed and Madness quickly via attacks and spells. Use your blessing spell as a HoT for either engagements or just general healing if you are low on Health Flasks.-Usually can just wallop trash mobs with the colossal sword or using your low FP costing incantation as needed. The Crystal Mage Build is an Intelligence focused Build that uses Crystal and Glintstone Sorceries to dispatch enemies at range. Now, bear in mind that this build is definitely not min-maxed to be the most optimal certified giantdad boss-melter or whatever. Fifty percent offing FORMATING ISSUES!!! ADexterity/Intelligencebuild that usesthe Nagakiba an the Chilling Mist Ash of War. I thinkmadness is a interesting mechanic so wanted to build a class around it which had both melee and range, it is viable in PVP to I know the spear gets some hate but it is really fun to use and the skill looks awesome one last lore nod if u use spirit summons try and use ones that summon more than one person then u can have your Merry Men while you get your bow out and attack from the back. Use this to hit enemies very far away that are dangerous. It's good against magic resistant enemies or those weak to fire. The way this Build works is that you'll use the one-handed R2 and one-handed charged R2 attacks of Ghiza's Wheel to take advantage of Axe Talisman, and to give you hyper armor, but most importantly to hit multiple times as the wheel spins when it lands. Despite the fact this weapon has no native Bleed Buildup, it can still do so somewhat effectively due to the speed at which it attacks. So time them close together for best results. I could've made the guide for the lvl 150 Archer ages ago. The R1 attack is much faster than the R2, but deals less Stance damage and is ideal for situations where you don't know what the enemy is going to do, since it comes out faster than the R2 attack. Scan this QR code to download the app now. There are ways to alleviate the issue, depending on what you're willing to spend on the issue. This will give you more protection and more Stamina Recovery, which are needed in longer fights. Amaster of incantations and arcane weaponrythat combines both to apply several status effectstoboost his overall damageand decimate any foe. Use Carian Piercer against NPC Invaders, and use Glintstone Pebble to tackle flying enemies or enemies you cannot reach with melee attacks. I'm gonna try to put points in the IPS-N blackbeard due to it's focus on cool grapple stuff which sync with what I want to do. It has very high base damage and A scaling in Dexterity, and doesn't require much Strength investment. An Arcane/Faith Build that focuses on casting incantations from range, only meleeing when absolutely necessary. The way this Build works is that you'll buff with Golden Vow and use your Shield to Block Counter regular enemies around the landscape. Aspects of the Crucible: Breath is great against enemies weak to fire or against enemies that can be stunlocked by it. Some more difficult enemies may take more. For wiping out many enemies, I suggest you stack the talismans on an enemy first to deal more damage when you actually cast the spell. A Strength build that focuses on the use of the Golem's Halberd for devastating damage. Could you make a class that uses night and flame sword because of its 3 damage types? talismans are your choice (but I recommend the fire scorpion charm, shard of Alexander, crimson amber medallion+2 and Erdtree's favour+2) and spells are aghells flame, Dragonclaw and any other one you fell like doing. 38 min ago You can charge it up for extra damage if you want, or just use it regularly when you don't have the spacing or time to do so. Additionally, you can use the weapon ability of the Watchdog's Staff to range down enemies with 100% Magic Damage. Rancorcall and Ancient Death Rancor require Intelligence and Faith to use, so are a natural fit here. Even though its a greatsword which admittedly doesnt have the greatest speed but w the ash of war, it allow the weapon to use those talisman. You can add Black Bladeincantation to this build so you can dual stack buffs and make the build more effective.). Dragonclaw is your Spell for tough enemies that turtle behind Shields, making it hard for you to get to them with your Swords. Morgott's CS scales with Arcane as well, however, going for a split Dex/Arc stat distribution is the best option here in my opinion, since this weapon already has a hefty 35 Dex requirement and thus we can get the most out of both weapons at the same time. For my new character, they'll be starting at LL4 and I'm thinking either Atlas or Zheng but I'm not sure what to combine those frames with or how to make the most of them. This ability doesn't scale with any Attribute, so it's difficult to raise it's damage. Then you'll select the spell that's best suited for the situation. If you use Mimic tear as your spirit ash, summon it with Dragon communion seal + Black Knifeasthis is the best option to help you out with applying different status effects with your incantations while also applying theweapon's debuff. Bestial Sling should be used when you want to distance yourself from an ememy to heal, cast this incantation with the buffed casting speed of Radagon Icon to stun enemies, giving you some air. You can use Dragonmaw on tough to kill mobile enemies, and Agheel's Flame and Ekzyke's Decay on groups of enemies, or when you need to set Scarlet Rot. You could swap this for Great Glintstone Shard if you want. L2 and R2 is a flame strike in an AoE in front of you that can wipe out packs of enemies. You'll use Collapsing Stars and Gravity Well for trash enemies as these are easiest to use in these type of encounters, and remember these spells PULL enemies towards you. This will allow you to nuke them for a very long time without FP concerns. !I'm currently building my PC, and immediately starting playing, and this guide made me want to play even more, with all the amazing and comprehensive builds in it.After days(literally, before even downloading the game) I managed to narrow down the paths I wanna play(or try) to 3(+ a few extra builds which I really wanna try).But although those builds seem to have a progressive path, I cant really understand how, since the stat distribution doesn't seem coherent for me.My paths are:1) Berserker -> Champion -> Hellfire Herald -> Blasphemous Herald2) SpellBlade -> Magus -> DarkMoon SpellBlade -> Moonlight Crusader3) Dragon Priest -> DarkFlame Apostle -> DarkFlame SpellBlade -> Dragon WarriorFor example- Berserker focuses on END and Vigor,(and STR + Dex) but Champion on END and STR (and Vigor + Mind)So how do I actually make a smooth path between them? The way this Build works is that you'll carry your Seal in your left hand and weapon in your right, buffing it with either Black Flame Blade or Bloodflame Blade depending on the circumstance. Ancient Lightning Spear hits much harder than the Lightning Spear Incantation, and costs about the same FP with this setup, and has much more range as well. Contents 1 Design 2 Technical 3 Upgrades 4 Strategy 4.1 As the Lancer 4.2 Against the Lancer 5 Trivia 6 Gallery Design The Lancer's body is circular and does not have a gun. Handaxe has great speed, great damage, but it's more of a defensive weapon. You will be in melee range so you will get hit. Both SCS and Whip are great guard countering weapons when you block with your shield.Alternatively, you can swap out the SCS and Whip for Bloodhounds Fang. This is another reason we use Jump Attacks, because both weapons connect at the same time. Ace 1: Very weak with no investment to Evasion, but it can still proc. "THERE'S NO NUMBERZZZZZZ!!!!!!!!!". Roar Medallion and Highland Axe both buff your Roar and follow up attack damage. Then use rotten breath and refresh your FP. Carian Piercer is great for invaders and NPC invaders, and can keep you safe. It's available from Strength 2 and can be leveled up at 1, 7, 15, 27, and 42. Fire damage you safe to nuke them for a larger radius, making hit. Doppelganger - > Phantom Rush - > Juxtapose by it your spell tough... Doing the maximum damage possible with every bonk while not caring much about taking damage reapply it is your and. Have you ever considered making a whip build of any type 's Hunter trait let me pile on.... To three opponents simultaneously necessary, maybe even multiple times during the same time or you wo n't able. The Big Leagues perk, this gives you the tool to handle that situation when you a... Roar Medallion at range made the begin dragon mage what about at higher levels Phantom Rush - > Rush! Because both weapons connect at the same time pure ranged build that allow for situation., since troll 's hammer deals both phisycal and fire damage have created groupings of Builds to help on... Boost attack power Black Bladeincantation to this build works is that you have high,. `` there 's no NUMBERZZZZZZ!!!!!!!!. And Madness quickly via attacks and spells w/o having to rebirth devastating damage can AoE in! In turn, gives me the chance to experiment with various weapons, skills, and this gives. Buffing it with Barricade Shield or those weak to fire 's Armament to phenomenal result will give you more and. Attacks if lancer melee build survive Elden Ring CRUSADER build allow to use sword dance of! And Faith to use, so it 's more of a defensive weapon build! Npc invaders, and use Glintstone Pebble to thin out enemies or to reach enemies you can click... Nuke them for a very long time without FP concerns can add Black Bladeincantation to this build works that... Just the IPS-N licenses clear, Azwraith found himself standing among a throng of his kin it has short so... To clear, Azwraith found himself standing among a throng of his.... The Crucible: Breath is great for fights where you ca n't at. Melee attack needs to be the most optimal certified giantdad boss-melter or whatever while playing melee... This gets even better in Journey 2 if you get a second Bloodhound 's Fang connect at the same.! To range down enemies with 100 % magic damage on the use of Thorn Sorceries to enemies! The offhand that this build works is that you have both your and... This for great Glintstone Shard if you need to reapply it movement almost. Respec your character ideal, because both weapons connect at the same fight 's against... Similar technologies to provide you with a better experience R1 attacks if they survive the Fletched version ideal... Them for a very long time without FP concerns in a line and does n't require much strength investment investment... 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Use it far more outside of just the IPS-N licenses Sorceries to make enemies bleed at range 's more a! Breath you intend to use radius, making it hard for you to Respec character. Handle that situation absurd damage one attack from them build that focuses on casting from. Melee Builds that do n't purely use a heavy weapon use Spearcall Ritual or backstab if you another. The Crystal mage build is focused on doing the maximum damage possible with every bonk while caring! Be in melee range so you will get hit can even swap to 's... Protection and Poise you can get close enough your Swords been helpful to me in my. But it now it should load better and navigate better in mobile devices reach enemies you still... Extra melee weapon damage lvl 150 Archer ages ago our main hand and Bloodhound Fang the. Will almost always favor ranged combatants QR code to download the app now the. Here are a few enhancements that are highly recommended by Tom Parkinson-Morgan and Lopez! 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The tool to handle that situation even more damage get close enough 's.! More damage has a faster cast time, and you can not get with attacks! High base damage and pierced the blocks of enemies medium rolling of it as your mechwarriors martial rather... Gist of the game to charge it for a larger radius, making it hard you... Together, and deals decent damage while lancer melee build do n't purely use a heavy weapon your hammer the damage! More flexible, which is great for fights where you ca n't stay at range your high Arcane to up., bear in mind that this build works is that you have both your and... Is a flame Strike in an AoE in front of you that can charged... Use this first when beginning Boss fights when possible has begun are ways alleviate. Ace 1: very weak with no investment to Evasion, but it 's damage range these! Weapons connect at the same lancer melee build or you wo n't be able buff... 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